Outdoor Scene

Description:

A grassy park scene with a small lake and a unpaved path where other assets can be placed on top. The ground has intentionally been kept smooth / flat to allow easier placement.

The geometry was created in Maya with materials created using MaterialX editor. Geometry converted to glTF format using Blender.

For AR deployment the entire asset is in imported as a glTF asset and embedded into an Aero file.

Resources