Classic GameBoy

Description

To celebrate the 20th anniversary (2023) of the Gameboy Advance SP machine form Nintendo a 3D approximation was modeled is textured with a simple color scheme and a screen texture.

The detailing and decals were created in Illustrator Figma and exported as an image file. 2D image captures of the machine were used to create the geometry and material using Maya and Blender. The geometry and materials were then exported to glTF and MaterialX data formats respectively.

Environment from PolyHaven

Resources